Hello everyone,
What you are about to experience is a very far from the original intent. It was at a point a meta performance game that I used to teach Twine, the game making tool used, to my cohort of MoreArt fellows.
In it's first life I was going to find a light and quirky way to trick y'all to conceptualize part of the violence happening in congo because of our consumerism culture.
Lucky for you we're not doing that, instead I'm pulling from my zen buddhism toolkit to create a web grounding exercise on the web.
It's been playtested and confirmed.
You're welcome.
[[Follow me|house_keeping]]<<set $learn_twine to false>>
<span class="moreart-text">first you must remember you're learning something new. remember to stay <<cycle "$stateofmind" autoselect>>
<<option "curious, ask questions stop me at any time" "curious">>
<<option "open minded, an open mind learns faster" "open">>
<<option "patient with yourself, we're all learning here." "patient">>
<</cycle>>
If you can commit to one of these then you're ready. [[Let's go|head]] </span>
Ok we're at the beginning of consciousness. You don't quite know what's happening. but you take a breath.
now you have two options 1)<<if $learn_twine is true>> [[follow along|learn]] and make your own game <<else>> <span class="crossout">learn and make your own game</span> (this will be availalbe once you explore some) <</if>> 2) [[write|learn]] down what you feel experiencing the game
<<if $learn_twine is true>> <<set $nextpassage to "next">> <<else>><<set $nextpassage to "sense_organs">><</if>>
What does consciousness mean? huge questions, i'd say it's an awareness a separation between objects and subject it's the moment we separate universe from self.
Woof doesn't have to be all that. How about it's just two options <<link "this" $nextpassage>><<set $otion1 to "this">><</link>> or <<link "that" $nextpassage>><<set $otion1 to "that">><</link>>
<<if $learn_twine is true>><span class="codetext"> Woof doesn't have to be all that. How about it's [[this]] or [[that]]</span><</if>>
<<set $smellvar to 0>>
<<set $learn_sight to false>>
<<set $learn_taste to false>>
<<set $learn_touch to false>>
<<set $learn_balance to false>>
<<set $learn_hearing to false>>
Look at that you've created options. You chose $option1 option. Now write something down in the two boxes you created and test your game.
Ok we have developped awareness, what now? You know what comes next
[[find out|sense_organs]]
Ok so in zen buddhism we'd say we now have to develop our sense organs. The five mains ones being [[sight]], [[hearing]], [[smell]], [[taste]], [[touch]], some other ones like [[balance]] or [[prorioception|https://en.wikipedia.org/wiki/Proprioception ]] but we won't worry about all of those.
<<if $learn_sight and $learn_balance and $learn_taste and $learn_touch and $learn_hearing>>[[The end.|end]]<</if>><<set $learn_sight to true>>
wouldn't you want to be able to see? do you want to know what I look like?
<<timed 2s>> well i'm show you anyways <</timed>>
<<timed 3s>>
<img src="https://imgs.search.brave.com/rhBqs6aHSy3wHbKJ8CErpEOU8rF_ZfWvBKBdHVog5Dc/rs:fit:860:0:0:0/g:ce/aHR0cDovL25lcmRy/b29tc29mdHdhcmUu/Y29tL2FwcHMvU3Bp/cml0R3VpZGUvaW1h/Z2VzL3NwaXJpdHMv/c3Bpcml0MTEucG5n" alt="alt text">
<</timed>>
<<timed 4s>>
that's me. i'm from a board game name spirit island.
<</timed>>
<<if $learn_twine is true>>
<span class="instructions">To add an image this is what you should input</span>
<span class="codetext"><img src="image_url" alt="alt text"></span>
<</if>>
[[back to learning|sense_organs]]Can you hear something?
<<timed 2s>>
<iframe title="vimeo-player" src="https://player.vimeo.com/video/1066065846?h=f9d63f186f" width="640" height="360" frameborder="0" allowfullscreen></iframe>
<</timed>>
<<if $learn_twine is true>>
What's happening here? It's going to look more complicated but stay with me. Go to the video you want to include and get the embedded link.
<span class="codetext">Ctrl+C. Ctrl+V</span>
<</if>>
<<set $learn_hearing to true>>
[[what's more to learn|sense_organs]]Ok everyone. Pick one thing and smell it. Describe to me what you smell.
<<textbox "$smellvar" "">>
<<linkreplace "Done describing what you smelt?">>Ok good, hope it smelt good :)<</linkreplace>>
[[back|sense_organs]]<<if $smellvar is 0>> doesn't do you much good if you can't [[smell]] yet
<<else>> <span class="moreart-text">well enjoy the food, on more arts dime. :D </span> Hopefully the $smellvar is a pleasant contribution
<<set $learn_taste to true>>
[[More to learn?|sense_organs]]
<</if>>
<button type="button">Click Me!</button>
<button type="button">Click Me!</button>
<button type="button">[[Click Me!|sense_organs]]</button>
<button type="button">Click Me!</button>
<<set $learn_touch to true>>
[[Let's go back|sense_organs]]oops we haven't found that one yet. we are chaos but hey "every age gets the lunatics it deserves," right?
<<set $learn_balance to true>>
[[...|sense_organs]]The end.
Jk.
[[more about the game maker|aboutme]]
[[ready to learn|head][$learn_twine to true]]Hey my name is Cam
and I'm this meta game builder. It's still in it's early stages.
I love games, naps, art, tech and many more things. While playing the game you got a glimplse into my mind.
Do you want to follow me deeper? [[YESSS|guesswho]] or [[No, thank!|thanku]]Thank you for playing the game! I hope that it offered some wonder. Sending you ease and in the wise words of Tricia Hersey "lay your ass down!" A little bit of house keeping before we begin. As you make your way through the game you may experience archives and reminents of projects this could be.
You will recognize them (for the most part) as follows:
<span class="congo-text">ephemera of congo project</span>
<span class="moreart-text">memories of MoreArt skillshare</span>
[[Ready to begin?|start]]